Power Generation
Generators
Generators supply power to all farms, regardless of where on the farm they are placed.
Power refers to the rate of generation. Energy refers to the total amount a fuel item provides. All values listed below are before the Power Control Compartment bonus.
| Generator | Power output | Source |
|---|---|---|
| Simple Generator | 2 | Fuel |
| Fuel Generator | 3 | Fuel |
| Upgraded Fuel Generator | 4 | Fuel |
| Wind Generator | 0–3, depending on weather | No fuel |
| Solar Generator | 0.6–5 during the day; 0 at night | No fuel |
| Fishy Generator | Up to 3 | Up to 3 adult fish |
| Poop Generator | 2 | Poop — 1,000 energy per item |
Wind and solar output
Wind works day and night. Solar works from 06:00 until 19:00 and produces no power at night.
| Weather | Wind power | Solar power during the day |
|---|---|---|
| Sunny | 1 | 3 |
| Cloudy | 1 | 1.5 |
| Rainy | 1.5 | 1 |
| Thunderstorm | 2 | 0.6 |
| Windy | 3 | 2 |
| Acid Rain | 2 | 0.6 |
| Scorching Sun | 0 | 5 |
Fuel energy
The Simple, Fuel and Upgraded Fuel Generators accept all 14 items below. Values are energy per item; quality stars don't change them. Higher-energy fuel lasts longer without changing the generator's power output.
| Fuel | Simple Generator | Fuel Generator | Upgraded Fuel Generator |
|---|---|---|---|
| Pumpkin | 2,400 | 3,600 | 4,800 |
| Turnip | 1,200 | 1,800 | 2,400 |
| Corn | 800 | 1,200 | 1,600 |
| Coal | 600 | 900 | 1,200 |
| Thundergrass | 600 | 900 | 1,200 |
| Pepper | 400 | 600 | 800 |
| Potato | 400 | 600 | 800 |
| Rockwood | 300 | 450 | 600 |
| Bamboo Tube | 200 | 300 | 400 |
| Old Cardboard | 200 | 300 | 400 |
| Thorns | 150 | 225 | 300 |
| Fiber | 100 | 150 | 200 |
| Rubbish | 100 | 150 | 200 |
| Wood | 100 | 150 | 200 |
Refuelling can take reserves above the displayed capacity; the extra energy is kept.
Fishy Generator
The Fishy Generator holds up to three adult fish and uses them to generate power. The fish stay in the tank and don't need feeding or replacing as fuel.
Getting one
Research Fish Power.
Craft the Fishy Generator at an Equipment Workbench.
Fish power tables
These tables cover all 45 obtainable species. Add the fishes' individual outputs together to determine the total power output for a single generator. A Carp, an Eel and a Tuna produce 1.5 power, for example.
1 power per fish
| Fish | Source |
|---|---|
| Dumbo Octopus | Fishing |
| Emperor Tuna | Breeding |
| Mahi-mahi | Fishing |
| Purple Umbrella Octopus | Breeding |
| Sturgeon | Fishing |
0.75 power per fish
| Fish | Source |
|---|---|
| Abyssal Lantern Bass | Breeding |
| Arapaima | Fishing |
| Blanket Octopus | Fishing |
| Blue Pike | Breeding |
| Chum Salmon | Breeding |
| Crimson Cod | Breeding |
| Glow Eel | Fishing |
| Golden Fish | Fishing or breeding |
| Midnight Fish | Breeding |
| Mimicry Fish | Fishing |
| Pink Conch Octopus | Breeding |
| Red-armored Arapaima | Breeding |
| Salmon | Fishing |
| Silverlight Eel | Breeding |
| Terrorfish | Breeding |
| Tuna | Fishing |
0.5 power per fish
| Fish | Source |
|---|---|
| Bass | Fishing |
| Blackfin Sardine | Breeding |
| Catfish | Fishing |
| Cod | Fishing |
| Eel | Fishing |
| Grass Carp | Fishing |
| Hermit Crab | Fishing |
| Koi | Fishing or breeding |
| Lamprey | Fishing |
| Leaf Slug | Breeding |
| Mist Eel | Breeding |
| Pike | Fishing |
| Rainbow Trout | Fishing |
| Ricefield Eel | Fishing |
| Wolf Fish | Fishing |
0.25 power per fish
| Fish | Source |
|---|---|
| Aquatic Chameleon Bug | Fishing |
| Carp | Fishing |
| Four-eyed Fish | Fishing |
| Loach | Fishing |
| Needlefish | Fishing |
| Sardine | Fishing |
| Sea Hare | Fishing |
| Shrimp | Fishing |
| Snail | Fishing |
Power Control Compartment
A Power Control Compartment increases generator output by 40% without using extra fuel. Three maximum-output fish produce 4.2 power, for example.
Place the generator inside the compartment, or outdoors where it overlaps or sits directly beside the building.